Irvine, Calif., July 25, 2022 – The University of California, Irvine will expand its 5-year-old esports program this fall by adding a Valorant team to its existing Overwatch and League of Legends teams. Valorant is a first-person hero shooter video game developed and published by Riot Games that was originally released in June 2020.
Irvine, Calif., June 21, 2022 — If you are skilled at playing puzzles on your smartphone or tablet, what does it say about how fast you learn new puzzles, or more broadly, how well can you focus in school or at work? In the language of psychologists, does “near transfer” predict “far transfer”? A team of psychologists from the University of California, Irvine and the University of California, Riverside reports in Nature Human Behavior that people who show near transfer are more likely to show far transfer.
Middle-school aged children who use the internet, social media or video games recreationally for more than an hour each day during the school week have significantly lower grades and test scores, according to a study from the Center for Gambling Studies at Rutgers University-New Brunswick.
Casual sex is on the decline for both young men and women, according to a Rutgers University-New Brunswick study that found less alcohol consumption among both genders is a major reason while playing video games and living at home with parents are another—but only for men.
The winter 2020 issue of Scholarship and Practice of Undergraduate Research (SPUR), the academic journal of the Council on Undergraduate Research, focuses on unusual approaches to undergraduate research such as research for chefs and a video game for biology majors.
Virtual ‘exergaming’ has become a popular way to exercise – especially among younger people – since the release of virtual reality (VR) fitness games on consoles such as Nintendo and Playstation.
But while VR is undoubtedly raising fitness games to a whole new level, researchers at the University of South Australia are cautioning players about the potential side effects of VR, particularly in the first hour after playing.
A new study finds the rapidly growing field of collegiate esports is effectively becoming a two-tiered system, with club-level programs that are often supportive of gender diversity being clearly distinct from well-funded varsity programs that are dominated by men.
Results from a new study suggest that college men who play video games tend to exercise less and have poorer eating habits compared to non-gamers.
With many people remaining in physical isolation due to the coronavirus, some are turning to old hobbies and even older TV shows to stay engaged socially.
Making sense of all the research and debate over media’s risks and benefits can be overwhelming for many parents trying to decide what’s best for their child. That’s why Iowa State researchers wrote a book to present the research in a way that helps parents make informed decisions.
Eighty-six percent of parents agree that teens spend too much time gaming, but many may be mistaken about the extent of their own child’s video game habits, a new national poll suggests.
Taking steps to help kids prevent common gaming injuries can reduce pain today and potentially reduce the risk of long-term damage.
Video games have become more than just entertainment and become teaching tools in medicine. That’s why University of Chicago Medicine cardiologist Atman Shah, MD, has been working as a physician adviser with a Chicago technology startup to create video games for doctors.
According to a new survey from the American Academy of Sleep Medicine, U.S. adults rank sleep as their second most important priority, following family. However, data show that Americans are often limiting their opportunities to get enough healthy sleep. A primary culprit? Binge-watching.