Research of online victimization in the metaverse is sorely lacking. A new study examined harm in the metaverse among a sample of 5,005 U.S. teens aged 13 to 17. Findings show a significant percentage of youth reported harm in these spaces, including hate speech, bullying, harassment, sexual harassment, grooming behaviors (predators building trust with minors), and unwanted exposure to violent or sexual content. The study also revealed notable gender differences in experiences.
Tag: vr
Virtual Reality Simulation Improves PICU Nurses’ Recognition of Impending Respiratory Failure
Cincinnati Children’s Hospital Medical Center used virtual reality training to teach clinical assessment skills and improve novice nurses’ recognition of pediatric respiratory distress. Months later, nurses in the VR group were significantly more likely to correctly recognize impending respiratory failure, identify respiratory distress without impending respiratory failure, and recognize altered mental status.
Podcast: Coaching, skill acquisition and virtual reality in sport
Dr Rob Gray (Associate Professor in Human Systems Engineering at Arizona State University) talks about coaching in sport as well as skill acquisition in baseball and the future of virtual reality in sport
ETRI Develops Revolutionary Light Source Device to Address Data Explosion
ETRI’s researchers have pioneered the development of light source devices that can be utilized in mega/hyper datacenters and 5G/6G mobile communication base stations. The technology innovated by the research team can transmit full HD movies of 5 GB size at a rate of 5.6 per second.
Chula Offers a New Dimension to Learning about the Past with “The CU Memorial Hall’s VR Program”
Chula’s Institute of Thai Studies and the Faculty of Engineering have worked together to create “The CU Memorial Hall’s VR Program” pioneering the learning of history in three-dimensional virtual reality, rendering modernity to the past and instilling a sense of fun in the new generation.
Comm Arts Chula Offers 2 New Courses on Creating Fun Games to Dazzle Digital Natives
To keep abreast with the world of modern communication, the Faculty of Communication Arts, Chulalongkorn University (Comm Arts Chula) is offering 2 brand new courses on creative media in the form of games through a cross-disciplinary approach alongside Chula Engineering and College of Public Health Sciences to create a media that’s accessible and appealing to the digital-age audience.
Chula Now Offering a Metaverse Course for the Public
Chula Engineering launches a short course for the public “Metaverse Technology and Applications” to expand the learning framework, and keep people attuned to technological changes to meet the future needs of Thai society.
Virtual reality gives humans a turtle’s-eye view of wildlife
A virtual reality simulation designed by a University of Oregon professor could help spur people to environmental action. Participants in Project Shell don a virtual reality headset and take on the body of a loggerhead sea turtle, sporting flippers instead of arms. During a 15-minute immersive experience, they journey from a hatchling to an adult turtle, dodging hazards like ships and wayward fishing gear.
Immersive VR: empowering kids to survive in fire, flood, and war
When you live in the driest State in the driest country in the world, bushfires are an unfortunate, and all-too-regular part of life. Learning how to survive such emergencies is important for all people, but especially for our youngest citizens
The effects of embodying wildlife in virtual reality on conservation behaviors
AbstractEfforts to mitigate environmental threats are often inversely related to the magnitude of casualty, human or otherwise. This “compassion fade” can be explained, in part, by differential processing of large- versus small-scale threats: it is difficult to form empathic connections…
Exercise caution after working out in virtual reality
Virtual ‘exergaming’ has become a popular way to exercise – especially among younger people – since the release of virtual reality (VR) fitness games on consoles such as Nintendo and Playstation.
But while VR is undoubtedly raising fitness games to a whole new level, researchers at the University of South Australia are cautioning players about the potential side effects of VR, particularly in the first hour after playing.
Hidden secrets written in stone:
It’s one of the best-known geological heritage sites around the world, filled with fossils and glacial secrets. Now, thanks to virtual reality technology, the ice-age past of Hallett Cove Conservation Park is revealed in a new, gamified VR experience – Beyond the Ice – and is launched this week as part of National Science Week.
Georgia Tech Professor Uses Virtual Reality to Move Major Conference Online
For the first time in its 26-year history, the IEEE VR conference will meet in an all-virtual environment, a change prompted by the need to support social distancing recommendations related to the COVID-19 pandemic.
Education Management Solutions Releases Covid-19 Coronavirus Medical Education Guidelines
Newly released guidelines on the best practices for utilizing telemedicine to support uninterrupted healthcare education and simulation training during academic closures due to Covid-19 Coronavirus